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Code Editor : modes.js
import { copyObj, createObj } from "./util/misc.js" // Known modes, by name and by MIME export let modes = {}, mimeModes = {} // Extra arguments are stored as the mode's dependencies, which is // used by (legacy) mechanisms like loadmode.js to automatically // load a mode. (Preferred mechanism is the require/define calls.) export function defineMode(name, mode) { if (arguments.length > 2) mode.dependencies = Array.prototype.slice.call(arguments, 2) modes[name] = mode } export function defineMIME(mime, spec) { mimeModes[mime] = spec } // Given a MIME type, a {name, ...options} config object, or a name // string, return a mode config object. export function resolveMode(spec) { if (typeof spec == "string" && mimeModes.hasOwnProperty(spec)) { spec = mimeModes[spec] } else if (spec && typeof spec.name == "string" && mimeModes.hasOwnProperty(spec.name)) { let found = mimeModes[spec.name] if (typeof found == "string") found = {name: found} spec = createObj(found, spec) spec.name = found.name } else if (typeof spec == "string" && /^[\w\-]+\/[\w\-]+\+xml$/.test(spec)) { return resolveMode("application/xml") } else if (typeof spec == "string" && /^[\w\-]+\/[\w\-]+\+json$/.test(spec)) { return resolveMode("application/json") } if (typeof spec == "string") return {name: spec} else return spec || {name: "null"} } // Given a mode spec (anything that resolveMode accepts), find and // initialize an actual mode object. export function getMode(options, spec) { spec = resolveMode(spec) let mfactory = modes[spec.name] if (!mfactory) return getMode(options, "text/plain") let modeObj = mfactory(options, spec) if (modeExtensions.hasOwnProperty(spec.name)) { let exts = modeExtensions[spec.name] for (let prop in exts) { if (!exts.hasOwnProperty(prop)) continue if (modeObj.hasOwnProperty(prop)) modeObj["_" + prop] = modeObj[prop] modeObj[prop] = exts[prop] } } modeObj.name = spec.name if (spec.helperType) modeObj.helperType = spec.helperType if (spec.modeProps) for (let prop in spec.modeProps) modeObj[prop] = spec.modeProps[prop] return modeObj } // This can be used to attach properties to mode objects from // outside the actual mode definition. export let modeExtensions = {} export function extendMode(mode, properties) { let exts = modeExtensions.hasOwnProperty(mode) ? modeExtensions[mode] : (modeExtensions[mode] = {}) copyObj(properties, exts) } export function copyState(mode, state) { if (state === true) return state if (mode.copyState) return mode.copyState(state) let nstate = {} for (let n in state) { let val = state[n] if (val instanceof Array) val = val.concat([]) nstate[n] = val } return nstate } // Given a mode and a state (for that mode), find the inner mode and // state at the position that the state refers to. export function innerMode(mode, state) { let info while (mode.innerMode) { info = mode.innerMode(state) if (!info || info.mode == mode) break state = info.state mode = info.mode } return info || {mode: mode, state: state} } export function startState(mode, a1, a2) { return mode.startState ? mode.startState(a1, a2) : true }
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