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Code Editor : write_infinity.js
if (process.env.OBJECT_IMPL) global.TYPED_ARRAY_SUPPORT = false var B = require('../').Buffer var test = require('tape') test('write/read Infinity as a float', function (t) { var buf = new B(4) t.equal(buf.writeFloatBE(Infinity, 0), 4) t.equal(buf.readFloatBE(0), Infinity) t.end() }) test('write/read -Infinity as a float', function (t) { var buf = new B(4) t.equal(buf.writeFloatBE(-Infinity, 0), 4) t.equal(buf.readFloatBE(0), -Infinity) t.end() }) test('write/read Infinity as a double', function (t) { var buf = new B(8) t.equal(buf.writeDoubleBE(Infinity, 0), 8) t.equal(buf.readDoubleBE(0), Infinity) t.end() }) test('write/read -Infinity as a double', function (t) { var buf = new B(8) t.equal(buf.writeDoubleBE(-Infinity, 0), 8) t.equal(buf.readDoubleBE(0), -Infinity) t.end() }) test('write/read float greater than max', function (t) { var buf = new B(4) t.equal(buf.writeFloatBE(4e38, 0), 4) t.equal(buf.readFloatBE(0), Infinity) t.end() }) test('write/read float less than min', function (t) { var buf = new B(4) t.equal(buf.writeFloatBE(-4e40, 0), 4) t.equal(buf.readFloatBE(0), -Infinity) t.end() })
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