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Code Editor : nan_persistent_pre_12_inl.h
/********************************************************************* * NAN - Native Abstractions for Node.js * * Copyright (c) 2018 NAN contributors * * MIT License <https://github.com/nodejs/nan/blob/master/LICENSE.md> ********************************************************************/ #ifndef NAN_PERSISTENT_PRE_12_INL_H_ #define NAN_PERSISTENT_PRE_12_INL_H_ template<typename T> class PersistentBase { v8::Persistent<T> persistent; template<typename U> friend v8::Local<U> New(const PersistentBase<U> &p); template<typename U, typename M> friend v8::Local<U> New(const Persistent<U, M> &p); template<typename U> friend v8::Local<U> New(const Global<U> &p); template<typename S> friend class ReturnValue; public: inline PersistentBase() : persistent() {} inline void Reset() { persistent.Dispose(); persistent.Clear(); } template<typename S> inline void Reset(const v8::Local<S> &other) { TYPE_CHECK(T, S); if (!persistent.IsEmpty()) { persistent.Dispose(); } if (other.IsEmpty()) { persistent.Clear(); } else { persistent = v8::Persistent<T>::New(other); } } template<typename S> inline void Reset(const PersistentBase<S> &other) { TYPE_CHECK(T, S); if (!persistent.IsEmpty()) { persistent.Dispose(); } if (other.IsEmpty()) { persistent.Clear(); } else { persistent = v8::Persistent<T>::New(other.persistent); } } inline bool IsEmpty() const { return persistent.IsEmpty(); } inline void Empty() { persistent.Clear(); } template<typename S> inline bool operator==(const PersistentBase<S> &that) const { return this->persistent == that.persistent; } template<typename S> inline bool operator==(const v8::Local<S> &that) const { return this->persistent == that; } template<typename S> inline bool operator!=(const PersistentBase<S> &that) const { return !operator==(that); } template<typename S> inline bool operator!=(const v8::Local<S> &that) const { return !operator==(that); } template<typename P> inline void SetWeak( P *parameter , typename WeakCallbackInfo<P>::Callback callback , WeakCallbackType type); inline void ClearWeak() { persistent.ClearWeak(); } inline void MarkIndependent() { persistent.MarkIndependent(); } inline bool IsIndependent() const { return persistent.IsIndependent(); } inline bool IsNearDeath() const { return persistent.IsNearDeath(); } inline bool IsWeak() const { return persistent.IsWeak(); } private: inline explicit PersistentBase(v8::Persistent<T> that) : persistent(that) { } inline explicit PersistentBase(T *val) : persistent(val) {} template<typename S, typename M> friend class Persistent; template<typename S> friend class Global; friend class ObjectWrap; }; template<typename T> class NonCopyablePersistentTraits { public: typedef Persistent<T, NonCopyablePersistentTraits<T> > NonCopyablePersistent; static const bool kResetInDestructor = false; template<typename S, typename M> inline static void Copy(const Persistent<S, M> &source, NonCopyablePersistent *dest) { Uncompilable<v8::Object>(); } template<typename O> inline static void Uncompilable() { TYPE_CHECK(O, v8::Primitive); } }; template<typename T> struct CopyablePersistentTraits { typedef Persistent<T, CopyablePersistentTraits<T> > CopyablePersistent; static const bool kResetInDestructor = true; template<typename S, typename M> static inline void Copy(const Persistent<S, M> &source, CopyablePersistent *dest) {} }; template<typename T, typename M> class Persistent : public PersistentBase<T> { public: inline Persistent() {} template<typename S> inline Persistent(v8::Handle<S> that) : PersistentBase<T>(v8::Persistent<T>::New(that)) { TYPE_CHECK(T, S); } inline Persistent(const Persistent &that) : PersistentBase<T>() { Copy(that); } template<typename S, typename M2> inline Persistent(const Persistent<S, M2> &that) : PersistentBase<T>() { Copy(that); } inline Persistent &operator=(const Persistent &that) { Copy(that); return *this; } template <class S, class M2> inline Persistent &operator=(const Persistent<S, M2> &that) { Copy(that); return *this; } inline ~Persistent() { if (M::kResetInDestructor) this->Reset(); } private: inline T *operator*() const { return *PersistentBase<T>::persistent; } template<typename S, typename M2> inline void Copy(const Persistent<S, M2> &that) { TYPE_CHECK(T, S); this->Reset(); if (!that.IsEmpty()) { this->persistent = v8::Persistent<T>::New(that.persistent); M::Copy(that, this); } } }; template<typename T> class Global : public PersistentBase<T> { struct RValue { inline explicit RValue(Global* obj) : object(obj) {} Global* object; }; public: inline Global() : PersistentBase<T>(0) { } template <typename S> inline Global(v8::Local<S> that) // NOLINT(runtime/explicit) : PersistentBase<T>(v8::Persistent<T>::New(that)) { TYPE_CHECK(T, S); } template <typename S> inline Global(const PersistentBase<S> &that) // NOLINT(runtime/explicit) : PersistentBase<T>(that) { TYPE_CHECK(T, S); } /** * Move constructor. */ inline Global(RValue rvalue) // NOLINT(runtime/explicit) : PersistentBase<T>(rvalue.object->persistent) { rvalue.object->Reset(); } inline ~Global() { this->Reset(); } /** * Move via assignment. */ template<typename S> inline Global &operator=(Global<S> rhs) { TYPE_CHECK(T, S); this->Reset(rhs.persistent); rhs.Reset(); return *this; } /** * Cast operator for moves. */ inline operator RValue() { return RValue(this); } /** * Pass allows returning uniques from functions, etc. */ Global Pass() { return Global(RValue(this)); } private: Global(Global &); void operator=(Global &); template<typename S> friend class ReturnValue; }; #endif // NAN_PERSISTENT_PRE_12_INL_H_
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